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Anchor 1
Specs
- Modelling, textures & shaders
- Lighting design
- Rendering
Background
I wanted to try out some different rendering, fluid sim and material methods on one of my favourite alloy wheel designs, the RS from BBS.
Personal Work
// BBS RS
Software: Fusion360, Cinema4D, Octane, Premiere Pro
Timescale: 2 Days
Challenges: Hyper-realistic automotive shaders, Perfect modelling

Anchor 2
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